![]() In each set the numbers are separated by one space. Each set of 4 numbers is separated by a comma. The numbers after the colon define where each hex is positioned, what color it is and what field element (units excluded) is on it. The numbers and "true" or "false" words after the colon define the color of the human player, if the Fog of war, Diplomacy and "Lock relations" will be checked (true) or unchecked (false).įirst "false" means that Diplomacy is disabled the second "false" means that Fog of war is disables and the third "false" means that "Lock relations" are disabled. #map_name:Random map name44 #editor_info: Spaces are allowed.Įxample (default value is "Slot " follows by a number): I think that any special character are not allowed. The letters and numbers after the colon define the name of the map. The numbers after the colon define the difficulty of the AIs and how many human players are playing. ![]() The number after the colon defines the size of the map. This is followed by some other map configuration separated by hashes.
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